Kaohsiung Medical University Bilingual Teaching Program

Achievement Report

for 111 Academic Year

Unit College of Medicine

Name of activity

College of Medicine EMI Student EMI Puzzle Game

Date :

2023.06.03

Time :

9001330

Place :

Sports FieldSchweitzer BoulevardLi-Hsueh BuildingFirst Teaching BuildingInternational Academic Research Building on the First floorInternational Academic Research Building at the B2

Target :

All students of the College of Medicine

Number of participants :

100

1.      Activity focus and purpose:

To create a friendly English learning environment and provide students with diverse learning opportunities, we have incorporated the hottest trend among young people, the reality puzzle game. This allows students to step out of the classroom and learn English. We hope that through this activity, students can speak English in an exciting setting, develop an interest in English learning, and build confidence in their oral communication skills.

2.      Quality indicators of activities

Items

Average Satisfaction (5.0 points = 100%)

1. Is the time of this activity convenient for you?

4.46 89.1%

2. How do you like the activity?

4.60 91.9%

3. Does this introduction help you improve your learning skills?

4.22 84.4%

4. Overall, how satisfied or dissatisfied were you with this activity?

4.63 92.5%

Overall Satisfaction

4.48 89.6%

Please share your comments or suggestions with us to improve our future workshops.

1.           I'm not good at English, and my eyes are also not good.

2.           I would appreciate more English content at this level. Thank you.

3.           I would appreciate more English content at the level and more apparent hints in the questions.

4.           Do not include the hints for Part 1 and B2 on the first sheet.

5.           Great~

6.           Thanks money

7.           The weather in Kaohsiung is too hot.

8.           The game is delightful, and the design is well-thought-out.

9.           The game design is well-crafted, but the game hints could be... I don't know; I feel saddened by not winning any prizes.😔

10.       I'm delighted to participate in such an exciting puzzle game for the first time.

11.       Thank you to the organizers.

12.       It would be great to have more events like this that combine education and entertainment.

13.       The design is excellent! Thanks, everyone

14.       All teams that complete the challenge will be eligible to receive a gift.

15.       The English content in the levels can be increased to achieve the goal of EMI.

16.       The people who design these levels are truly talented! Coming up with such puzzle games takes work. Throughout the process of solving them, I was constantly amazed by the high intelligence of the game designers.😂I want to express my gratitude to all the staff members who worked hard to organize this event, especially in such hot weather. We had a great time. It's a pity that the campus is small, which makes it easy for everyone to crowd together. It's inevitable to accidentally overhear answers from other teams, which can disrupt the game experience. However, overall, the experience was great!

17.       The game-level design is excellent, both mentally challenging and physically demanding.😆

18.      I like this kind of event. However, this event did not meet my expectations about the "English Learning Game" because it still has much Chinese language in the instructions, the MC, the guidelines, etc. It will be better if you only use English in this event so the students can learn English more. If you also provide Chinese, what is the importance of this "English puzzle game"? The students will only read and hear the Chinese word. I still don't understand that importance, haha. I hope it will be better next time. Thanks

19.       It's enjoyable! The game design is superb.

20.       I would like to participate again in the future.

21.       This activity lacks a significant amount of EMI elements. Many levels even require the Chinese language to proceed, so allocating funds for an English-based instruction event like this large-scale Chinese RPG game seems odd. I didn't learn English from this experience, whether in speaking, vocabulary, listening, or other aspects. The previous voice acting competition and similar activities were meaningful. If the levels of this event were changed to include activities such as English song guessing contests or vocabulary word fill-ins, it better embody the concept of blending education with entertainment.

22.       Thank you for your hard work.

23.       Wonderful

24.       It was a delightful event! I could feel the organizers' dedication to making it a great experience.

25.       Unfortunately, there were few opportunities to use English during the process. I hope there can be more in the future.

26.       So tired.

27.       None

28.       Thank you to the organizers.

 

3.      Activity Highlights

解謎遊戲1


 

Group photo

Puzzle game challenge 1


 

Puzzle game Challenge 2

Puzzle game Challenge 3

解謎遊戲5

解謎遊戲6

 

Inquiring about the all-knowing guide

Puzzle game Challenge 4

     

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